Game Designer
Aakash Parameswaran
Welcome
Action speaks louder than words.
Intestonauts
About
Designed a game with the primary purpose of education and public awareness on the topics of Capsule Endoscopy, Bowel Cancer and Crohn's Disease.
Role
Lead Game Designer, Level Designer and UX Designer
About
A First Person Puzzler originally pitched by the BAFTA as a client. A minimalist sci-fi theme and a great story to boot.
Role
Game Designer, Level Designer, Level Scripter and UX/UI Designer
Spectrum
About
A research project designed to study the effects of the ocular condition known as Strabismus in Virtual Reality.
Role
Level Designer
Strabismus (Virtual Reality)
About
A research project created to gamify the principles of The Big Five. The Big Five is a personality assessment model proposed by Lewis R. Goldberg
Role
Game Designer and Programing
The Big Five (Research Project)
“A passionate user experience designer, armed with some of the most analytical, data driven and an organised approach. This approach is enhanced by three years of client driven game design and user experience. ”