top of page

Game Designer

Aakash Parameswaran

Welcome

Action speaks louder than words.

Work

Intestonauts

About

Designed a game with the primary purpose of education and public awareness on the topics of Capsule Endoscopy, Bowel Cancer and Crohn's Disease.

Role

Lead Game Designer, Level Designer and UX Designer

About

A First Person Puzzler originally pitched by the BAFTA as a client. A minimalist sci-fi theme and a great story to boot.

Role

Game Designer, Level Designer, Level Scripter and UX/UI Designer

Spectrum

About

A research project designed to study the effects of the ocular condition known as Strabismus in Virtual Reality.

Role

 

Level Designer

Strabismus (Virtual Reality)

About

A research project created to gamify the principles of The Big Five. The Big Five is a personality assessment model proposed by Lewis R. Goldberg

Role

Game Designer and Programing

The Big Five (Research Project)

WHAT PEOPLE SAY

“A solid performance overall, coming across as a likeable team member with no issues raised in terms of staff interaction. You are also popular with those that you work with.” 

 

—  Ken Fee, Abertay Lecturer & Studio Co-ordinator

Testimonials

“A passionate user experience designer, armed with some of the most analytical, data driven and an organised approach. This approach is enhanced by three years of client driven game design and user experience. ” 

 

About
bottom of page